Root: The RPG - A Semi-Motivated Review
Several months ago, I watched Art, Agency, Alienation , a lengthy video essay with a lofty goal to tackle some persistent questions about games. Without ballooning into my own 3 hour long video, I thought to myself "you know, I like reading ttrpgs! I like writing about them! I think I have something interesting to say about game design!" Thus this blog. I got several drafts deep, exploring a handful of directions, but ultimately I'd seen a lot of the thoughts I'd had about Art, Agency, Alienation enunciated very clearly and also much more succinctly than I'm capable of. The thing that I haven't seen yet is people talking about Root (: The RPG). This started as a review - "semi-motivated" by the comments Huntsman makes in their video essay, but mostly just because I'm genuinely interested in what makes a PbtA game tick.